全線
3D 芯片性能大比較 5 February
2000
[ Nvidia Graphics Roadmap ]
[ 一個 3D
動作的誕生 ]
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] [ 全線 3D 芯片性能大比較 ]
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] [ 市場資訊 ]
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CONTENTS |
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nVIDIA |
||||||||||||
Riva 128 |
Riva 128ZX |
Riva TNT |
TNT2 Vanta | TNT2-M64 | TNT 2 |
TNT 2 Pro |
TNT 2 Ultra |
GeForec256 |
Quadro |
NV15 |
NV20 |
|
Date | 1997.Q4 | 1998Q2 | 1998.Q3 | 1999.5 | 1999.5 | 1999.5 | 1999.9 | 1999.6 | 1999.9 | 2000.Q1 | 2000.Q2 | 2000.Q4 |
Bus Type |
AGP 1X |
AGP 2X |
AGP 2X |
AGP 4X |
AGP 4X |
AGP 4X |
AGP 4X |
AGP 4X |
AGP 4X Fast |
AGP 4X Fast |
? |
? |
AGP Texture |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Max On Board Memory |
4MB |
8MB |
16MB |
8/16/32MB |
16/32MB |
16/32MB |
16/32MB |
16/32MB |
32/64MB |
32/64/128MB |
? |
? |
Memory Speed |
100MHz |
100MHz |
125MHz |
115MHz |
125MHz |
150MHz |
150MHz |
183MHz |
166MHz |
166MHz |
? |
? |
Memory Bus Wide |
128 bit |
128 bit |
128 bit |
64 bit |
64 bit |
128 bit |
128 bit |
128 bit |
128 bit |
128 bit |
? |
? |
Chip Clock | 100MHz | 100MHz | 110MHz | 125MHz | 125MHz | 125MHz | 125MHz | 150MHz | 125MHz | 135MHz | ? | ? |
Internal Data Bus | 128 bit | 128 bit | 128 bit | 128 bit | 128 bit | 128 bit | 128 bit | 128 bit | 256 bit | 128 bit | ? | ? |
RAMDAC |
230MHz |
250MHz |
250MHz |
200MHz |
250MHz |
250MHz |
250MHz |
300MHz |
300MHz |
300MHz |
? |
? |
Max Resolution |
1600x1200 |
1600x1200 |
1920x1200 |
2048x1536 |
2048x1536 |
2048x1536 |
2048x1536 |
2048x1536 |
2048x1536 |
2048x1536 |
? |
? |
Max Fill Rate (pixel/sec) |
100Mp/s |
100Mp/s |
180Mp/s |
? |
? |
300Mp/s |
300Mp/s |
? |
480Mp/s |
540Mp/s |
? |
? |
3D Triangle Peak Rate |
5MT/s |
5MT/s |
6MT/s |
? |
? |
9MT/s |
9MT/s |
? |
1500MT/s |
? |
? |
? |
Max Texture Size |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
? |
? |
Texture Engine | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 4, T & L | 4, T & L | ? | ? |
Texture Compression |
0 |
0 |
Modulation |
Modulation |
Modulation |
Modulation |
Modulation |
Modulation |
Modulation |
Modulation |
? |
? |
Trilinear Filtering |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
? |
? |
Anisotropic Filtering |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
? |
? |
Full Screen Anti-aliasing |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
? |
? |
Single Pass Mutli-Texture |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
? |
? |
Bump Mapping |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
HW Cube |
HW Cube |
? |
? |
Z-Buffer |
24-bit |
24-bit |
24-bit |
24-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
? |
? |
3D Color Rendering |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
? |
? |
Motion Compensation |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
? |
? |
Digital LCD Out |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
? |
? |
Supports API |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
Processing |
0.35 um |
0.35 um |
0.35 um |
0.25 um |
0.25 um |
0.25 um |
0.22 um |
0.25 um |
0.25 um |
0.25 um |
0.18 um |
0.18 um |
No. of Transistors |
? |
? | ? | ? | ? | ? | 900 萬 | 900 萬 | 2300 萬 | 2300 萬 | ? | ? |
3dfx |
|||||||||||
Voodoo |
Voodoo 2 |
Voodoo 2 SLI |
Banshee |
Voodoo 3 2000 |
Voodoo 3 3000 |
Voodoo 3 3500 |
Voodoo 4 4500 |
Voodoo 5 5000 |
Voodoo 5 5500 |
Voodoo 5 6000 |
|
Date | 1995.11 | 1996.11 | 1996.11 | 1998.8 | 1999.4 | 1999.4 | 1999.5 | 2000.Q1 | 2000.Q1 | 2000.Q1 | 2000.Q2 |
Bus Type |
PCI |
PCI |
PCI |
AGP 1X |
AGP 1X |
AGP 2X |
AGP 2X |
AGP 2X / PCI |
PCI |
AGP 4X |
AGP 4X |
AGP Texture |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
Max On Board Memory |
6MB |
12MB |
12MB + 12MB |
16MB |
16MB |
16MB |
16MB |
32MB |
32MB |
64MB |
128MB |
Memory Speed |
66MHz | 135MHz |
130MHz |
125MHz |
143MHz |
166MHz |
183MHz |
?? |
?? |
?? |
?? |
Chip Clock | ? | ? | ? | ? | ? | ? | 183MHz | 166/183MHz |
166/183MHz |
166/183MHz |
166/183MHz |
Memory Bus Wide |
? | ? | ? | 128 bit |
128 bit |
128 bit |
128 bit |
?? |
?? |
?? |
?? |
RAMDAC |
? | 250MHz |
250MHz |
250MHz |
300MHz |
350MHz |
350MHz |
350MHz |
350MHz |
350MHz |
350MHz |
Max Resolution |
640x480 |
800x600 |
1024x768 |
1280x1024 |
2048x1536 |
2048x1536 |
2048x1536 |
?? |
?? |
?? |
?? |
Max Fill Rate (pixel/sec) |
? | 180Mp/s |
360Mp/s |
125Mp/s |
286Mp/s |
333Mp/s |
366Mp/s |
333-367Mp/s |
667-733Mp/s |
667-733Mp/s |
1.33-1.47Gp/s |
3D Triangle Peak Rate |
? | 3MT/s |
6MT/s |
4MT/s |
6MT/s |
7MT/s |
8MT/s |
?? |
?? |
?? |
?? |
Max Texture Size |
256x256 | 256x256 | 256x256 | 256x256 |
256x256 |
256x256 |
256x256 |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
Texture Engine | 1 | 2 | 4 | 1 | 2 | 2 | 2 | 2 (1xVSA-100) | 4 (2xVSA-100) | 4 (2xVSA-100) | 8 (4xVSA-100) |
Texture Compression |
0 | 0 |
0 |
0 |
0 |
0 |
0 |
FXT1, t-buffer |
FXT1, t-buffer |
FXT1, t-buffer |
FXT1, t-buffer |
Trilinear Filtering |
0 | 1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Anisotropic Filtering |
0 | 0 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Full Screen Anti-aliasing |
0 | 0 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Single Pass Mutli-Texture |
0 | 1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Bump Mapping |
0 | Software |
Software |
Software |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Z-Buffer |
16-bit | 16-bit |
16-bit |
16-bit |
16-bit |
16-bit |
16-bit |
?? |
?? |
?? |
?? |
Color Rendering |
24-bit | 24-bit |
24-bit |
24-bit |
24-bit |
24-bit |
24-bit |
32-bit |
32-bit |
32-bit |
32-bit |
Motion Compensation |
0 | 0 |
0 |
0 |
0 |
0 |
0 |
?? |
?? |
?? |
?? |
Digital LCD Out |
0 | 0 |
0 |
0 |
0 |
0 |
LCDfx |
?? |
?? |
?? |
?? |
Supports API |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
D3D,OpGL,Glide |
Processing |
? | 0.35 um |
0.35 um |
0.25 um |
0.25 um |
0.25 um |
0.25 um |
0.25 um |
0.25 um |
0.25 um |
0.25 um |
No. of Transistors | ? | ? | ? | ? | ? | ? | ? | 1400 萬 | 2 x 1400 萬 | 2 x 1400 萬 | 4 x 1400 萬 |
S3 |
ATi |
Matrox |
||||||||||
Savage |
Savage4 GT |
Savage4 PRO |
Savage 2000 |
Savage 2000+ |
Rage Pro XL |
Rage 128GL |
Rage Fury Maxx |
Aurora |
G200 |
G400 |
G400MAX |
|
Date | 1998.Q3 | 1999.4 | 1999.4 | 2000.Q1 | 2000.2H | 1998.Q1 | 1999.3 | 2000.Q1 | 2000 | 1998.Q3 | 1999.4 | 1999.6 |
Bus Type |
AGP 2X |
AGP 4X |
AGP 4X |
AGP 4X |
AGP 4X |
AGP 2X |
AGP 4X |
AGP 4X |
AGP 4X |
AGP 2X |
AGP 2X / 4X |
AGP 2X / 4X |
AGP Texture |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Max On Board Memory |
8MB |
32MB |
32MB |
64MB |
64MB |
4MB |
32MB |
2 x 32MB |
? |
16MB |
32MB |
32MB |
Memory Speed |
125MHz |
125MHz |
143MHz |
166MHz |
200MHz |
100MHz |
125MHz |
125MHz |
? |
? |
166MHz |
200MHz |
Chip Clock | 110MHz | 125MHz | 140MHz |
150MHz |
166-200MHz |
? | 143MHz | 143MHz | ? | ? | 133MHz | 150MHz |
Memory Bus Wide |
128 bit |
128 bit |
128 bit |
128 bit |
128 bit |
64 bit |
128 bit |
128 bit |
? |
128 bit |
128 bit |
128 bit |
RAMDAC |
250MHz |
? |
300MHz |
350MHz |
350MHz |
? |
250MHz |
250MHz |
? |
250MHz |
300MHz |
360MHz |
Max Resolution |
1600x1200 |
1600x1200 |
1600x1200 |
1600x1200 |
1600x1200 |
1600x1200 |
1920x1200 |
1920x1200 |
? |
1920x1200 |
2056x1536 |
2048x1536 |
Max Fill Rate (pixel/sec) |
125Mp/s |
? |
140Mp/s |
700Mp/s |
700Mp/s |
100Mp/s |
250Mp/s |
500Mp/s |
? |
150Mp/s |
? |
333Mp/s |
3D Triangle Peak Rate |
5MT/s |
? |
8MT/s |
? |
? |
2MT/s |
2.288MT/s |
4.576MT/s |
? |
1MT/s |
? |
? |
Max Texture Size |
? |
2048x2048 |
2048x2048 |
2048x2048 |
2048x2048 |
? |
2048x2048 |
2048x2048 |
? | 2048x2048 |
2048x2048 |
2048x2048 |
Texture Engine | 1 | 2 | 2 | 2x2, T & L | 2x2, T & L | 1 | 2 | 2 | ? |
1 | 2 | 2 |
Texture Compression |
S3TC |
S3TC |
S3TC |
S3TC |
S3TC |
0 |
1 |
1 |
? |
0 |
1 |
1 |
Trilinear Filtering |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
? |
1 |
1 |
1 |
Anisotropic Filtering |
2 passes |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
? | 0 |
1 |
1 |
Full Screen Anti-aliasing |
1 |
1 |
1 |
1 |
1 |
0 |
1 |
1 |
? |
1 |
1 |
1 |
Single Pass Mutli-Texture |
0 |
1 |
1 |
1 |
1 |
0 |
1 |
1 |
? |
0 |
1 |
1 |
Bump Mapping |
2 passes |
1 |
1 |
1 |
1 |
0 |
1 |
1 |
? |
Software |
Hardware |
Hardware |
Z-Buffer |
24-bit |
24-bit |
24-bit |
24-bit |
24-bit |
16-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
Color Rendering |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
Motion Compensation |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Digital LCD Out |
0 |
1 |
1 |
1 |
1 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
Supports API |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
Processing |
0.25 um |
0.25 um |
0.25 um |
0.25 um |
0.25 um |
0.35 um |
0.25 um |
0.25 um |
? |
0.25 um |
0.25 um |
0.25 um |
Trident |
3DLabs |
||||
Blade3D |
Blade3D Turbo |
Blade 128 XP |
Permedia 2 |
Permedia 3 |
|
Date | 1998.12 | 1999.6 | 2000.1H | 1997.Q4 | 1999.6 |
Bus Type |
AGP 2X |
AGP 2X |
AGP 4X |
AGP 1X |
AGP 2X |
AGP Texture |
1 |
1 |
1 |
0 |
1 |
Max On Board Memory |
8MB |
8MB |
32MB |
8MB |
16MB |
Memory Speed |
110MHz |
135MHz |
143/166MHz |
100MHz |
143MHz |
Chip Clock | 110MHz | 125MHz | ? | ? | ? |
Memory Bus Wide |
64 bit |
64 bit |
128 bit |
64 bit |
128 bit |
RAMDAC |
230MHz |
230MHz |
? |
230MHz |
270MHz |
Max Resolution |
1600x1200 |
1600x1200 |
? |
1600x1200 |
1920x1200 |
Max Fill Rate (pixel/sec) |
135Mp/s |
? |
332Mp/s |
83Mp/s |
250Mp/s |
3D Triangle Peak Rate |
3-4MT/s |
? |
7-9MT/s |
1MT/s |
8MT/s |
Max Texture Size |
1024x1024 |
1024x1024 |
? |
? |
256x256 |
Texture Engine | 1 | 1 | ? | 1 | 2 |
Texture Compression |
1 |
1 |
1 |
0 |
1 |
Trilinear Filtering |
1 |
1 |
1 |
0 |
1 |
Anisotropic Filtering |
1 |
1 |
1 |
0 |
1 |
Full Screen Anti-aliasing |
1 |
1 |
1 |
1 |
1 |
Single Pass Mutli-Texture |
0 |
0 |
1 |
0 |
1 |
Bump Mapping |
Software |
Software |
1 |
0 |
1 |
Z-Buffer |
16-bit |
16-bit |
32-bit |
16-bit |
32-bit |
Color Rendering |
32-bit |
32-bit |
32-bit |
32-bit |
32-bit |
Motion Compensation |
1 |
1 |
1 |
1 |
1 |
Digital LCD Out |
0 |
0 |
1 |
0 |
1 |
Supports API |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
Processing |
0.25 um |
0.25 um |
0.18 um |
0.35 um |
0.25 um |
Intel |
Stopped | Planning | ||||
i740 |
i810 (int.) |
i752 |
i754 |
"Indian Beach" |
"Capitola" |
|
Date | 1998.Q2 | 1999.4 | 1999.5 | 1999.8 | 2000.Q1 | 2000.Q1 |
Bus Type |
AGP 2X |
AGP 2X |
AGP 2X |
AGP 2X / 4X |
AGP 4X |
AGP 4X |
AGP Texture |
1 |
main memory |
1 |
1 |
1 |
1 |
Max On Board Memory |
8MB |
8MB (Share) |
16MB |
32MB |
64MB |
128MB |
Memory Speed |
100MHz |
100MHz |
133MHz |
143MHz |
400 RDRAM |
400 RDRAM |
Chip Clock | ? | ? | ? | ? | ? | ? |
Memory Bus Wide |
64 bit |
64 bit |
128 bit |
128 bit |
128 bit |
128 bit |
RAMDAC |
220MHz |
? |
250MHz |
250+MHz |
300MHz |
300MHz |
Max Resolution |
1600x1200 |
1024x768 |
1600x1200 |
1600x1200 |
1920x1200 |
1920x1200 |
Max Fill Rate (pixel/sec) |
66Mp/s |
80Mp/s |
100Mp/s |
133Mp/s |
400Mp/s |
500Mp/s |
3D Triangle Peak Rate |
1.1MT/s |
2MT/s |
3MT/s |
4MT/s |
6MT/s |
10MT/s |
Max Texture Size |
1024x1024 |
? | ? | ? | ? | ? |
Texture Engine | 1 | 1 | ? | ? | ? | ? |
Texture Compression |
0 |
1 |
1 |
1 |
1 |
1 |
Trilinear Filtering |
0 |
0 |
1 |
1 |
1 |
1 |
Anisotropic Filtering |
1 |
1 |
1 |
1 |
1 |
1 |
Full Screen Anti-aliasing |
0 |
0 |
0 |
1 |
1 |
1 |
Single Pass Mutli-Texture |
0 |
? | ? | ? | 1 |
1 |
Bump Mapping |
0 |
? | ? | ? | 1 |
1 |
Z-Buffer |
16-bit |
? | ? | ? | ? | ? |
Color Rendering |
24-bit |
? | ? | ? | ? | ? |
Motion Compensation |
0 |
1 |
1 |
1 |
1 |
1 |
Digital LCD Out |
0 |
0 |
0 |
0 |
1 |
1 |
Supports API |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
Processing |
0.35 um |
? | ? | ? | ? | ? |
SiS |
NEC |
|||
6326DVD |
300 |
301 |
PowerVR 250 |
|
Date | 1998.Q2 | 1999.6 | 1999.6 | 1999.Q3 |
Bus Type |
AGP 2X |
AGP 2X / 4X |
AGP 2X / 4X |
AGP 2X |
AGP Texture |
1 |
1 |
1 |
1 |
Max On Board Memory |
8MB |
64MB |
64MB |
16MB |
Memory Speed |
100MHz |
? | ? | 125MHz |
Chip Clock | 90MHz | ? | ? | ? |
Memory Bus Wide |
64 bit |
128 bit |
128 bit |
128 bit |
RAMDAC |
? | ? | ? | 230MHz |
Max Resolution |
1600x1200 |
? | ? | 1600x1200 |
Max Fill Rate (pixel/sec) |
60Mp/s |
? | ? | 200-500Mp/s |
3D Triangle Peak Rate |
0.8MT/s |
? | ? | 5MT/s |
Max Texture Size |
256x256 |
? | ? | ? |
Texture Engine | 1 | 2 | 2 | ? |
Texture Compression |
0 |
? | ? | 0 |
Trilinear Filtering |
0 |
? | ? | 1 |
Anisotropic Filtering |
0 |
? | ? | 1 |
Full Screen Anti-aliasing |
0 |
? | ? | 1 |
Single Pass Mutli-Texture |
0 |
? | ? | 1 |
Bump Mapping |
0 |
? | ? | 1 |
Z-Buffer |
16-bit |
? | ? | 32-bit |
Color Rendering |
16-bit |
? | ? | 32-bit |
Motion Compensation |
1 |
0 |
1 |
1 |
Digital LCD Out |
0 |
0 |
1 |
1 |
Supports API |
D3D, OpenGL |
D3D, OpenGL |
D3D, OpenGL |
D3D,OpGL,SGL |
Processing |
0.35 um |
0.25 um |
0.25 um |
0.25 um |